Hand-drawn deck-building survival adventure Frost announced for Nintendo Switch, PS4 and Xbox One

There’s a storm brewing! Indie publisher Digerati is delighted to announce that Frost, a unique deck-building survival adventure, will be blowing its way to PS4, Xbox One and Nintendo Switch in just a couple of weeks! Frost will launch for PS4 on 17/18 July (NA/EU respectively), 19 July for Nintendo Switch, and 20 July for Xbox One.

Designed and developed by Jérôme Bodin, Frost takes place on an arctic, apocalyptic world where the last remnants of humanity are engaged in a relentless struggle for survival.

Since launching on PC and mobile, Frost has been praised for its stark, hand-drawn visuals, atmospheric soundtrack and tense card-based gameplay.

A unique take on the survival and card game genres” – Pocket Gamer (Silver Award)

Looks and sounds beautiful in its own bleak and foreboding way” – Pocket Tactics (4 out of 5)

About the game

Frost is a deck-building, solo survival card game set on a harsh, frozen world ravaged by a lethal storm. You must lead a group of nomads in search of the Refuge – a haven away from the Frost’s icy grip.

As well as the unrelenting threat of the Frost, your arduous trek will be fraught with many other dangers, such as wolves, cannibals, hunger and fatigue. Manage your cards wisely to stay alive and make it all the way to the Refuge.


Key features

Challenging survival deck-building gameplay, requiring anticipation, strategy and memory

Dozens of cards to discover – card types include resources, weapons, ideas, dangers and regions

An intriguing and immersive world

Beautiful hand-drawn artwork

Hours of gameplay with difficulty modes, endless mode, scenarios and new cards to unlock

Encounter many different characters and make use of their abilities

Platinum Trophy and 1000G Achievements available respectively for PS4 and Xbox One versions

About Digerati

As a publisher, Digerati is dedicated to helping independent developers bring their creations to market and into the hands of gamers. We take care of funding, distribution, marketing and production, leaving developers to focus on what they love – making incredible games and unique experiences.

About Jérôme Bodin

Jérôme Bodin is a French game designer, programmer, artist, musician and writer. He also lectures game design and programming at LISSA – School of Design – in Paris. 

About Stage Clear Studios
Stage Clear Studios is an independent games developer company founded in 2012 by professionals with a large background in the games industry. They develop their own games and also offer console porting services, full game development and art outsourcing. 

About Marcos Codas 279 Articles
Lover of portable gaming and horror cinema. Indie filmmaker and game developer. Multimedia producer. Born in Paraguay, raised in Canada. Huge fan of "The Blair Witch Project", and "Sonic 3D Blast". Deputy head at Vita Player and its parent organization, Infinite Frontiers. Like what I do? Donate a coffee: https://www.paypal.me/marcoscodas

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