Creating a retro-inspired RPG – A Developer Diary, Part 2
Another developer diary, another long couple of months. Finally, the backbone of the game is done, and it’s time to move into building the worlds and levels. Party time!
Another developer diary, another long couple of months. Finally, the backbone of the game is done, and it’s time to move into building the worlds and levels. Party time!
As you will hopefully have read in Part 1, I’ve set myself the challenge of buying myself a Commodore C64GS games console starting with a […]
I’ve been collecting consoles and games since I was a child, right back to the 1970s. Even though I’ve collected a wide range of other […]
Follow our adventures in game development with this ongoing series. Heartbreak, frustration, elation and happiness: all in a developer diary.
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