PQube and Indonesian developer Studio Namaapa are excited to announce Ciel Fledge, for release on Nintendo Switch and PC/Steam in Autumn 2019.
Featuring an enchanting art-style, and a smooth instrumental soundtrack inspired by Japanese City Pop, Ciel Fledge is a wholesome simulator about raising a daughter in a future world that still has hope. Following an attack by a destructive alien force that threatens the existence of humanity, a mysterious young girl arrives on ARK-3, a magnificent city built in the sky…
Brought into your care, it’s up to the player to take Ciel under their wing, and raise her through the years until she is ready to fledge the nest. Lose yourself in the sights and sounds of the city, and with compelling management gameplay, you can ease into the daily routine by using a helpful schedule to plot activities for Ciel: such as classes and hobbies, or hanging out with friends.
It is the year 3716 and an alien threat – known as “GIGANT” – has forced humanity to abandon earth. They have left behind what is now a dangerous wasteland, and instead live on massive, flying cities in the skies above. Your home ARK-3 is one of them, until one day a mysterious girl is found and rescued to safety…
You are chosen by ARK Administration to name, adopt and raise her as your daughter until she reaches adulthood. This includes helping her through school and choosing hobbies, finding a part-time job, or just spending time together. Your decisions will have a massive impact on her life and which of the many outcomes of the story you will experience.
Ciel is unique to each player and her age, height and weight will change as the years pass by. With a range of outfits, equipment, and multiple endings to the game, it’s up to you to shape what kind of person she becomes.
Be it homework, maths classes or fighting monsters: life on ARK-3 in the year 3716 holds many challenges. Help your daughter overcome them by completing challenging match-three puzzle battles, and watch her as her abilities and traits grow.
Lover of portable gaming and horror cinema. Indie filmmaker and game developer. Multimedia producer. Born in Paraguay, raised in Canada. Huge fan of “The Blair Witch Project”, and “Sonic 3D Blast”. Deputy head at Vita Player and its parent organization, Infinite Frontiers.
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