There’s a storm brewing! Indie publisher Digerati is delighted to announce that Frost, a unique deck-building survival adventure, will be blowing its way to PS4, Xbox One and Nintendo Switch in just a couple of weeks! Frost will launch for PS4 on 17/18 July (NA/EU respectively), 19 July for Nintendo Switch, and 20 July for Xbox One.
Designed and developed by Jérôme Bodin, Frost takes place on an arctic, apocalyptic world where the last remnants of humanity are engaged in a relentless struggle for survival.
Since launching on PC and mobile, Frost has been praised for its stark, hand-drawn visuals, atmospheric soundtrack and tense card-based gameplay.
“A unique take on the survival and card game genres” – Pocket Gamer (Silver Award)
“Looks and sounds beautiful in its own bleak and foreboding way” – Pocket Tactics (4 out of 5)
About the game
Frost is a deck-building, solo survival card game set on a harsh, frozen world ravaged by a lethal storm. You must lead a group of nomads in search of the Refuge – a haven away from the Frost’s icy grip.
As well as the unrelenting threat of the Frost, your arduous trek will be fraught with many other dangers, such as wolves, cannibals, hunger and fatigue. Manage your cards wisely to stay alive and make it all the way to the Refuge.
• Challenging survival deck-building gameplay, requiring anticipation, strategy and memory
• Dozens of cards to discover – card types include resources, weapons, ideas, dangers and regions
• An intriguing and immersive world
• Beautiful hand-drawn artwork
• Hours of gameplay with difficulty modes, endless mode, scenarios and new cards to unlock
• Encounter many different characters and make use of their abilities
• Platinum Trophy and 1000G Achievements available respectively for PS4 and Xbox One versions
As a publisher, Digerati is dedicated to helping independent developers bring their creations to market and into the hands of gamers. We take care of funding, distribution, marketing and production, leaving developers to focus on what they love – making incredible games and unique experiences.
About Jérôme Bodin
Jérôme Bodin is a French game designer, programmer, artist, musician and writer. He also lectures game design and programming at LISSA – School of Design – in Paris.
About Stage Clear Studios
Stage Clear Studios is an independent games developer company founded in 2012 by professionals with a large background in the games industry. They develop their own games and also offer console porting services, full game development and art outsourcing.
Lover of portable gaming and horror cinema. Indie filmmaker and game developer. Multimedia producer. Born in Paraguay, raised in Canada. Huge fan of “The Blair Witch Project”, and “Sonic 3D Blast”. Deputy head at Vita Player and its parent organization, Infinite Frontiers.
Like what I do? Donate a coffee: https://www.paypal.me/marcoscodas