Fell Seal: Arbiter’s Mark is an SRPG on the Switch, but does this entry into a complex genre bring anything new to the table? Or does it fall short of being recommendable?
Dusk Diver tries to rejuvenate the action RPG by injecting Taipei’s rich locales and Taiwan lore. Does it succeed? Let’s find out!
Master over 100 recipes and bake your way to greatness with realistic motion controls. Waku Waku Sweets Launches at Retail on Nintendo Switch
Into the Dead 2 rises from the grave on the Switch, but does this rail shooter do enough to set itself apart in an ever-more-crowded eShop?
ATELIER RYZA: EVER DARKNESS & THE SECRET HIDEOUT Available Now on PlayStation®4, Nintendo Switch™, and Steam® Join the Mischievous Ryza, Lent, and Tao on a Magical Journey of Self-Discovery and Adventure
Mary Skelter 2 is a robust package that brings tons of content to the Switch. But is it any good? Let’s find out!
NIS America brings The Alliance Alive HD Remastered to the Switch. Is it a port worth picking up? Let’s find out!
Dusk Driver brings Taipei into sharp focus in an action RPG to remember.
Inkle’s 80 DAYS continues to be the best retelling of Jules Verne’s masterpiece: an endlessly entertaining text adventure that has aged like fine wine.
Jet Kave Adventure is a new 2.5D platforming game on the Switch. But is it more than a Donkey Kong clone? Let’s find out!
Synthesize Wondrous New Gathering Spots and Share Your Discoveries with Fellow Alchemists in Atelier Ryza: Ever Darkness & the Secret Hideout.
Jet Kave Adventure is set for digital release on the Nintendo eShop on September 17th, 2019 at 19.99 EUR/USD.
Aksys Games has announced its delicious new cooking simulator, Waku Waku Sweets for the Nintendo Switch™, is currently baking at 350°F and will be delivered to store shelves this winter 2019.
Meet the Blood Maidens! We are happy to announce that the Iffy-cial website for Mary Skelter™ 2 has been updated with new profiles.
In The Alliance Alive HD Remastered, skills and bonds are challenged when overthrowing the Daemons.
Nintendo had the opportunity to fix the numerous joy-con issues with recent revisions, but chose not to. Why?